Georgia On My Brains
In which Constantine's producers make (imaginary) overtures to another series where unholy creatures wander the Peach State.
From: David S. Goyer, co-executive producer, Constantine
Hi, Scott -
Congratulations on the success of The Walking Dead! I know it was already a hit when you came on board as showrunner, but you're doing a great job of keeping it that way. Consider yourself lucky that you didn't have to go through the hard work of getting a new series off the ground. That part's pretty challenging, as I am sure you can only imagine. In fact, as hard as you're imagining it is, triple that and you're almost halfway there. Now, with that in mind, don't you wish you could take that success and pay it forward to some other show that's just starting out? One that's still maybe struggling a bit but has a bright future ahead of it?
I thought so. And I've got just the way to do it. What do you say to a little Constantine/The Walking Dead crossover event? It's a perfect fit. Your characters spend a lot of time wandering through the woods outside Atlanta; my lead character is based in an old millhouse in the woods outside Atlanta. Your guys fight zombies; my guy fights demons. Both of our heroes have done things they regret, they hate shaving, and they're amazingly tough for their height. I know we're only on our fourth episode, but why didn't we think of this before?
It's pretty easy figuring out how this could play out. Let's say your group is wandering around the woods, like always, when they stumble upon the clearing where John Constantine's millhouse stands. John and Rick Grimes might clash at first, mistrusting each other for obvious reasons. Like, Rick might see all these magical books and artifacts cluttering up John's digs and think that maybe he's behind it all. And John will look at Rick and see someone even more unkempt than himself. But soon Rick realizes that Constantine might be the one man with the resources to face down the undead hordes. Which, I think we can all agree, is a supernatural problem, even if you like to downplay that aspect. Granted, your show's cast has sure come up with a lot of ways to kill monsters, but have they tried yelling at them in Latin yet? Anyway, Rick and the gang see what John can do, an alliance is forged, battles are won, and at some point Glenn says, "Everything's coming up millhouse!" People will love it.
Now, I can already anticipate the one small objection you might have to this concept. Sure, both shows are set in the same area, but they inhabit very different times. Which is to say, one takes place before the zombie apocalypse and one after the zombie apocalypse. But I think we can work around that. I've noticed how your show jumps around in time a lot, and I'm sure you remember all the powerful flashbacks in my Man Of Steel screenplay, so if we put our heads together we can solve that problem.
Besides, it's not like Constantine's version of Atlanta is all that overpopulated anyway. For example, in this week's episode, John goes off and leaves a demon inside a walk-in cooler at a working meat-packing factory in the middle of the day, and doesn't even worry that someone might happen along and let it out. And later, he carves up an old friend's face on what is not only a fresh, active crime scene, but an actual theater stage, and not one damn person shows up to interrupt him. Now I ask you, does that sound like a world with a lot of lively folks wandering around?
Obviously I'm open to your input as well. After all, you're the one whose show has already gone through the process of becoming a hit, while mine is still taking its first steps in that direction. We could really help each other here, you know. Those of us running comic-book properties have to stick together; there are only a few hundred of us.
If this works out maybe I can introduce you to Christopher Nolan. If not, well, just keep in mind that you're on a cable channel and I work for a network that's owned by Comcast, which controls millions of viewers' access to all the cable channels. Just saying.
Talk at you soon,